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42cf6d9e9f
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Added a bunch of WebGL functions related to shader uniforms to gl_functions.js
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2025-09-01 18:50:14 -07:00 |
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b548b7bb26
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Set up a basic "front-end" for the webassembly module to be tested locally from a data folder (I use python -m http.server). The WebAssembly application is now responsible for all setup/rendering through the WebGL2 context.
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2025-09-01 12:13:56 -07:00 |
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cca61ea163
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Added cwasm_arena.c and cwasm_debug.c. Arena API hasn't been tested well yet. There's also something wrong with our DebugOutputLineBuffer usage for splitting lines to multiple Javascript output calls. Also added an int level to jsStdPrint and a bunch of macros to cwasm.h
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2025-08-31 17:33:48 -07:00 |
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Taylor Robbins (Piggybank Studios)
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deae3ccd12
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Got a basic WebAssembly module compiling with support for calling jsStdPrint through printf implementation (provided by stb_sprintf.h). We have a single function "HelloFromWasm" exported for testing purposes. Pulled in a bunch of standard library headers from PigCore's wasm layer.
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2025-08-28 09:44:32 -07:00 |
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