Files
CWasm/data/main.js

80 lines
2.6 KiB
JavaScript

import { WASM_MEMORY_PAGE_SIZE, appGlobals } from './globals.js'
import { loadWasmModule, wasmPntrToJsString, wasmPntrAndLengthToJsString } from './wasm_functions.js'
import { jsStdFunctions } from './std_functions.js'
import { jsGlFunctions } from './gl_functions.js'
function AcquireCanvas(canvasWidth, canvasHeight)
{
var canvas = document.getElementsByTagName("canvas")[0];
// console.log(canvas);
// set the display size of the canvas.
canvas.style.width = canvasWidth + "px";
canvas.style.height = canvasHeight + "px";
// set the size of the drawingBuffer
var devicePixelRatio = window.devicePixelRatio || 1;
canvas.width = canvasWidth * devicePixelRatio;
canvas.height = canvasHeight * devicePixelRatio;
// canvasContainer = document.getElementById("canvas_container");
// console.assert(canvasContainer != null, "Couldn't find canvas container DOM element!");
appGlobals.canvas = canvas;
return canvas;
}
function CreateGlContext(canvas)
{
var canvasContextGl = canvas.getContext("webgl2");
if (canvasContextGl === null) { console.error("Unable to initialize WebGL render context. Your browser or machine may not support it :("); return null; }
// console.dir(canvasContextGl);
appGlobals.glContext = canvasContextGl;
return canvasContextGl;
}
async function LoadWasmModule(wasmFilePath, initialWasmPageCount)
{
appGlobals.textDecoder = new TextDecoder("utf-8");
let wasmEnvironment =
{
...jsStdFunctions,
...jsGlFunctions,
};
appGlobals.wasmModule = await loadWasmModule(wasmFilePath, wasmEnvironment);
appGlobals.memDataView = new DataView(new Uint8Array(appGlobals.wasmModule.exports.memory.buffer).buffer);
// let heapBaseAddress = appGlobals.wasmModule.exports.__heap_base.value;
// console.log("__heap_base = " + heapBaseAddress);
let memorySize = appGlobals.wasmModule.exports.memory.buffer.byteLength;
let numMemoryPagesAfterLoad = memorySize / WASM_MEMORY_PAGE_SIZE;
if ((memorySize % WASM_MEMORY_PAGE_SIZE) != 0)
{
console.warn("memorySize (" + memorySize + ") is not a multiple of WASM_MEMORY_PAGE_SIZE (" + WASM_MEMORY_PAGE_SIZE + ")");
numMemoryPagesAfterLoad++;
}
appGlobals.wasmModule.exports.init_mem(numMemoryPagesAfterLoad);
}
async function MainLoop()
{
console.log("Initializing WebGL Canvas...");
var canvas = AcquireCanvas(600, 400);
var glContext = CreateGlContext(canvas);
console.log("Loading WASM Module...");
await LoadWasmModule("app.wasm", 4);
appGlobals.wasmModule.exports.App_Initialize();
console.log("Running!");
function renderFrame()
{
appGlobals.wasmModule.exports.App_UpdateAndRender();
window.requestAnimationFrame(renderFrame);
}
window.requestAnimationFrame(renderFrame);
}
MainLoop();