Added some simple background textures from OpenGameArt.org and rendered them with a little parallax effect
This commit is contained in:
6
cwasm.h
6
cwasm.h
@@ -49,7 +49,7 @@ Description:
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#define CWASM_DEBUG_OUTPUT_PRINT_BUFFER_SIZE 1024 //chars
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#endif
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#ifndef CWASM_ENABLE_DBG_LEVEL_DEBUG
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#define CWASM_ENABLE_DBG_LEVEL_DEBUG 1
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#define CWASM_ENABLE_DBG_LEVEL_DEBUG CWASM_DEBUG
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#endif
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#ifndef CWASM_ENABLE_DBG_LEVEL_INFO
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#define CWASM_ENABLE_DBG_LEVEL_INFO 1
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@@ -61,6 +61,10 @@ Description:
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#define CWASM_ENABLE_DBG_LEVEL_ERROR 1
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#endif
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#ifndef CWASM_NO_STB_IMAGE
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#define CWASM_NO_STB_IMAGE 0
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#endif
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// +--------------------------------------------------------------+
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// | Macros |
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// +--------------------------------------------------------------+
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