Added some simple background textures from OpenGameArt.org and rendered them with a little parallax effect
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@@ -18,9 +18,8 @@ if not "%2"=="" (
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if not exist build mkdir build
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pushd build
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rem TODO: Take the app.c file path as an argument?
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echo [Compiling %app_source_path% to %app_module_name%...]
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clang %app_source_path% -o "%app_module_name%" -I ".." -I "..\std" -std=gnu2x --target=wasm32-unknown-unknown -mbulk-memory -Wl,--no-entry,--export-dynamic,--allow-undefined,--export=__heap_base --no-standard-libraries --no-standard-includes
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clang %app_source_path% -o "%app_module_name%" -I ".." -I "..\std" -std=gnu2x -O0 --target=wasm32-unknown-unknown -mbulk-memory -Wl,--no-entry,--export-dynamic,--allow-undefined,--export=__heap_base --no-standard-libraries --no-standard-includes
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if %ERRORLEVEL% NEQ 0 (
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echo [FAILED to build %app_module_name%!]
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goto :build_end
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