Added a bunch of WebGL functions related to shader uniforms to gl_functions.js
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7
cwasm.c
7
cwasm.c
@@ -18,12 +18,5 @@ Description:
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void InitializeCWasm(u32 scratchArenasSize)
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{
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// CwasmDebugOutput(__FILE__, __LINE__, __func__, DbgLevel_Warning, true, "Hello\nWorld!");
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Write_D("Hello\nWorld!");
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PrintLine_I(" Fuzzy %u Bunnies!\n%s", 31415926, "What");
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WriteLine_D("");
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WriteLine_W("When");
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Write_D("\n");
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WriteLine_E("Where");
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InitGlobalArenas(scratchArenasSize);
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}
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